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Trooper 20 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 1
When light armor is equipped, P. Def. increases by 0.9, evasion increases by 3, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

1800

Light Armor Mastery 2
When light armor is equipped, P. Def. increases by 2.2, evasion increases by 3, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

1800

Magic Immunity 6
Increases M. Def. by 19.

0 / 0
-2

1800

Magic Immunity 7
Increases M. Def. by 20.

0 / 0
-2

1800

Soul Mastery 4
Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.

0 / 0
-2

3700

Ancient Sword Mastery 1
P. Atk. increases by 5.2 when using an ancient sword.

0 / 0
-2

3700

Rapier Mastery 1
P. Atk. increases by 3.2 when using a short sword.

0 / 0
-2

4100

Strike Back 1
Transfers damage received from close range physical attacks and skills back to the opponent. MP is continuously consumed proportionate to user's level.

0 / 0
-2

3700

Dark Strike 1
Attacks the enemy with 108 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

16 / 0
40

1200

Dark Strike 2
Attacks the enemy with 117 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

16 / 0
40

1200

Dark Strike 3
Attacks the enemy with 126 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

16 / 0
40

1200

Double Thrust 1
Attacks the enemy with 108 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

16 / 0
40

1200

Double Thrust 2
Attacks the enemy with 117 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

16 / 0
40

1200

Double Thrust 3
Attacks the enemy with 126 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

16 / 0
40

1200

Abyssal Blaze 1
Inflicts Dark damage on the enemy with 24 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

15 / 0
750

1800

Abyssal Blaze 2
Inflicts Dark damage on the enemy with 26 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

17 / 0
750

1800

Change Weapon 1
Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.

29 / 0
-2

3700

Trooper 24 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 3
When light armor is equipped, P. Def. increases by 3.2, evasion increases by 5, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

2900

Light Armor Mastery 4
When light armor is equipped, P. Def. increases by 4.2, evasion increases by 5, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

2900

Magic Immunity 8
Increases M. Def. by 22.

0 / 0
-2

2900

Magic Immunity 9
Increases M. Def. by 24.

0 / 0
-2

2900

Soul Mastery 5
Absorbs souls. 385 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 14 souls can be absorbed.

0 / 0
-2

5800

Ancient Sword Mastery 2
P. Atk. increases by 8.1 when using an ancient sword.

0 / 0
-2

5800

Rapier Mastery 2
P. Atk. increases by 5.28 when using a short sword.

0 / 0
-2

5800

Dark Strike 4
Attacks the enemy with 147 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

17 / 0
40

1900

Dark Strike 5
Attacks the enemy with 159 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

18 / 0
40

1900

Dark Strike 6
Attacks the enemy with 171 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

18 / 0
40

1900

Double Thrust 4
Attacks the enemy with 147 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

18 / 0
40

1900

Double Thrust 5
Attacks the enemy with 159 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

18 / 0
40

1900

Double Thrust 6
Attacks the enemy with 171 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

19 / 0
40

1900

Furious Soul 1
For 1 minute 30 seconds, increases user's critical attack rate by 20% and critical damage by 20%. Decreases P. Def. by 20%.

11 / 0
-2

5800

Abyssal Blaze 3
Inflicts Dark damage on the enemy with 28 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

17 / 0
750

2900

Abyssal Blaze 4
Inflicts Dark damage on the enemy with 31 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

18 / 0
750

2900

Dark Explosion 1
Inflicts Dark damage on nearby enemies with 16 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

28 / 0
500

5800

Death Mark 1
Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.

12 / 0
600

5800

Erase Mark 1
Removes minor Death Mark.

15 / 0
600

5800

Trooper 28 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 5
When light armor is equipped, P. Def. increases by 5.3, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

3300

Light Armor Mastery 6
When light armor is equipped, P. Def. increases by 6, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

3300

Light Armor Mastery 7
When light armor is equipped, P. Def. increases by 6.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

3300

Magic Immunity 10
Increases M. Def. by 26 and resistance to damage magic by 5%.

0 / 0
-2

3300

Magic Immunity 11
Increases M. Def. by 27 and resistance to damage magic by 5%.

0 / 0
-2

3300

Magic Immunity 12
Increases M. Def. by 28 and resistance to damage magic by 5%.

0 / 0
-2

3300

Soul Mastery 6
Absorbs souls. 486 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 16 souls can be absorbed.

0 / 0
-2

10000

Ancient Sword Mastery 3
P. Atk. increases by 9.9 when using an ancient sword.

0 / 0
-2

5000

Ancient Sword Mastery 4
P. Atk. increases by 11.9 when using an ancient sword.

0 / 0
-2

5000

Rapier Mastery 3
P. Atk. increases by 6.48 when using a short sword.

0 / 0
-2

5000

Rapier Mastery 4
P. Atk. increases by 7.84 when using a short sword.

0 / 0
-2

5000

Dark Strike 7
Attacks the enemy with 198 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

20 / 0
40

3300

Dark Strike 8
Attacks the enemy with 213 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

21 / 0
40

3300

Dark Strike 9
Attacks the enemy with 229 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

21 / 0
40

3300

Double Thrust 7
Attacks the enemy with 198 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

20 / 0
40

3300

Double Thrust 8
Attacks the enemy with 213 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

21 / 0
40

3300

Double Thrust 9
Attacks the enemy with 229 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

21 / 0
40

3300

Hard March 1
Increases movement speed by 20. MP is continuously consumed proportionate to user's level.

0 / 0
-2

10000

Increase Power 2
Increases user's P. Atk. by 12% for 20 minutes.

25 / 0
-2

10000

Abyssal Blaze 5
Inflicts Dark damage on the enemy with 33 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

19 / 0
750

5000

Abyssal Blaze 6
Inflicts Dark damage on the enemy with 35 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

20 / 0
750

5000

Dark Explosion 2
Inflicts Dark damage on nearby enemies with 18 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

33 / 0
500

10000

Surrender to the Unholy 1
For 30 seconds, decreases the enemy's resistance to Dark attacks by 25 and increases resistance to divine attacks by 12.

25 / 0
750

10000

Trooper 32 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 8
When light armor is equipped, P. Def. increases by 8.4, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

5000

Light Armor Mastery 9
When light armor is equipped, P. Def. increases by 9.2, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

5000

Light Armor Mastery 10
When light armor is equipped, P. Def. increases by 10.1, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

5000

Magic Immunity 13
Increases M. Def. by 30 and resistance to damage magic by 5%.

0 / 0
-2

5000

Magic Immunity 14
Increases M. Def. by 31 and resistance to damage magic by 5%.

0 / 0
-2

5000

Magic Immunity 15
Increases M. Def. by 32 and resistance to damage magic by 5%.

0 / 0
-2

5000

Soul Mastery 7
Absorbs souls. 614 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 18 souls can be absorbed.

0 / 0
-2

15300

Ancient Sword Mastery 5
P. Atk. increases by 14.1 when using an ancient sword.

0 / 0
-2

7700

Ancient Sword Mastery 6
P. Atk. increases by 16.6 when using an ancient sword.

0 / 0
-2

7700

Rapier Mastery 5
P. Atk. increases by 9.36 when using a short sword.

0 / 0
-2

7700

Rapier Mastery 6
P. Atk. increases by 11.12 when using a short sword.

0 / 0
-2

7700

Dark Strike 10
Attacks the enemy with 263 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

23 / 0
40

5000

Dark Strike 11
Attacks the enemy with 281 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

23 / 0
40

5000

Dark Strike 12
Attacks the enemy with 301 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

24 / 0
40

5000

Double Thrust 10
Attacks the enemy with 263 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

23 / 0
40

5000

Double Thrust 11
Attacks the enemy with 281 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

23 / 0
40

5000

Double Thrust 12
Attacks the enemy with 301 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

24 / 0
40

5000

Dark Armor 1
Increases resistance to Dark attacks by 7.

0 / 0
-2

15300

Rush 1
Charges the enemy. Requires an ancient sword or short sword.

20 / 0
400

15300

Abyssal Blaze 7
Inflicts Dark damage on the enemy with 38 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

22 / 0
750

7700

Abyssal Blaze 8
Inflicts Dark damage on the enemy with 40 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

23 / 0
750

7700

Dark Explosion 3
Inflicts Dark damage on nearby enemies with 20 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

37 / 0
500

15300

Death Mark 2
Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 32 HP per second.

14 / 0
600

15300

Surrender to the Unholy 2
For 30 seconds, decreases the enemy's resistance to Dark attacks by 25 and increases resistance to divine attacks by 12.

28 / 0
750

15300

Trooper 36 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 11
When light armor is equipped, P. Def. increases by 11.9, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

7400

Light Armor Mastery 12
When light armor is equipped, P. Def. increases by 12.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

7400

Light Armor Mastery 13
When light armor is equipped, P. Def. increases by 13.7, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

7400

Magic Immunity 16
Increases M. Def. by 35 and resistance to damage magic by 5%.

0 / 0
-2

7400

Magic Immunity 17
Increases M. Def. by 36 and resistance to damage magic by 5%.

0 / 0
-2

7400

Magic Immunity 18
Increases M. Def. by 37 and resistance to damage magic by 5%.

0 / 0
-2

7400

Soul Mastery 8
Absorbs souls. 777 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 20 souls can be absorbed.

0 / 0
-2

22100

Ancient Sword Mastery 7
P. Atk. increases by 19.4 when using an ancient sword.

0 / 0
-2

11000

Ancient Sword Mastery 8
P. Atk. increases by 22.5 when using an ancient sword.

0 / 0
-2

11000

Rapier Mastery 7
P. Atk. increases by 13.04 when using a short sword.

0 / 0
-2

11000

Rapier Mastery 8
P. Atk. increases by 15.2 when using a short sword.

0 / 0
-2

11000

Dark Strike 13
Attacks the enemy with 344 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

25 / 0
40

7400

Dark Strike 14
Attacks the enemy with 367 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

26 / 0
40

7400

Dark Strike 15
Attacks the enemy with 391 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

27 / 0
40

7400

Double Thrust 13
Attacks the enemy with 344 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

25 / 0
40

7400

Double Thrust 14
Attacks the enemy with 367 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

26 / 0
40

7400

Double Thrust 15
Attacks the enemy with 391 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

27 / 0
40

7400

Dark Blade 1
Increases Dark attacks by 10.

0 / 0
-2

22100

Sword Shield 1
For 30 seconds, increases user's P. Def. by 1600 and increases movement speed by 40%.

16 / 0
-2

22100

Disarm 1
For 5 seconds, disarms the enemy and prevents him from equipping a weapon.

25 / 0
40

22100

Courage 1
Increases resistance to altered state mind attacks by 40 for 1 minute.

16 / 0
-2

22100

Abyssal Blaze 9
Inflicts Dark damage on the enemy with 43 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

24 / 0
750

11000

Abyssal Blaze 10
Inflicts Dark damage on the enemy with 46 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

25 / 0
750

11000

Dark Explosion 4
Inflicts Dark damage on nearby enemies with 23 Power added to M. Atk. Power is increased upon consumption of up to 5 souls.

42 / 0
500

22100

Surrender to the Unholy 3
For 30 seconds, decreases the enemy's resistance to Dark attacks by 25 and increases resistance to divine attacks by 12.

32 / 0
750

22100

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