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Berserker 40 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 14
When light armor is equipped, P. Def. increases by 15.7, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

16000

Light Armor Mastery 15
When light armor is equipped, P. Def. increases by 16.7, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

16000

Light Armor Mastery 16
When light armor is equipped, P. Def. increases by 17.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

16000

Magic Immunity 19
Increases M. Def. by 40 and resistance to damage magic by 10%.

0 / 0
-2

16000

Magic Immunity 20
Increases M. Def. by 42 and resistance to damage magic by 10%.

0 / 0
-2

16000

Magic Immunity 21
Increases M. Def. by 43 and resistance to damage magic by 10%.

0 / 0
-2

16000

Soul Mastery 9
Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.

0 / 0
-2

49000

Ancient Sword Mastery 9
P. Atk. increases by 25.9 when using an ancient sword.

0 / 0
-2

16000

Ancient Sword Mastery 10
P. Atk. increases by 27.7 when using an ancient sword.

0 / 0
-2

16000

Ancient Sword Mastery 11
P. Atk. increases by 29.6 when using an ancient sword.

0 / 0
-2

16000

Dark Smash 1
Attacks the enemy with 738 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

29 / 0
40

16000

Dark Smash 2
Attacks the enemy with 784 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

30 / 0
40

16000

Dark Smash 3
Attacks the enemy with 833 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

31 / 0
40

16000

Shoulder Charge 1
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

25 / 0
400

16000

Shoulder Charge 2
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

26 / 0
400

16000

Shoulder Charge 3
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

27 / 0
400

16000

True Berserker 1
Decreases P. Def. by 10% and evasion by 2. Increases P. Atk. and Atk. Spd. by 5% and accuracy by 2. MP is continuously consumed proportionate to user's level.

0 / 0
-2

49000

Life to Soul 1
Cannibalizes your own life to increase your soul.

0 / 0
-2

49000

Berserker 43 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 17
When light armor is equipped, P. Def. increases by 18.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

15000

Light Armor Mastery 18
When light armor is equipped, P. Def. increases by 19.9, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

15000

Light Armor Mastery 19
When light armor is equipped, P. Def. increases by 21.1, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

15000

Magic Immunity 22
Increases M. Def. by 44 and resistance to damage magic by 10%.

0 / 0
-2

15000

Magic Immunity 23
Increases M. Def. by 46 and resistance to damage magic by 10%.

0 / 0
-2

15000

Magic Immunity 24
Increases M. Def. by 47 and resistance to damage magic by 10%.

0 / 0
-2

15000

Soul Mastery 10
Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.

0 / 0
-2

46000

Ancient Sword Mastery 12
P. Atk. increases by 31.6 when using an ancient sword.

0 / 0
-2

15000

Ancient Sword Mastery 13
P. Atk. increases by 33.7 when using an ancient sword.

0 / 0
-2

15000

Ancient Sword Mastery 14
P. Atk. increases by 35.9 when using an ancient sword.

0 / 0
-2

15000

Dark Smash 4
Attacks the enemy with 884 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

31 / 0
40

15000

Dark Smash 5
Attacks the enemy with 937 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

32 / 0
40

15000

Dark Smash 6
Attacks the enemy with 992 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

33 / 0
40

15000

Dark Armor 2
Increases resistance to Dark attacks by 10.

0 / 0
-2

46000

Disarm 2
For 5 seconds, disarms the enemy and prevents him from equipping a weapon.

30 / 0
40

49000

Shoulder Charge 4
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

27 / 0
400

15000

Shoulder Charge 5
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

28 / 0
400

15000

Shoulder Charge 6
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

29 / 0
400

15000

Scorn 1
Provokes the enemies to the front with 1630 Power.

21 / 0
40

46000

Critical Sense 1
Increases critical rate by 10% and critical attack power by 111.

0 / 0
-2

46000

Fast Recovery 1
Increases HP/MP/CP regeneration.

0 / 0
-2

49000

Berserker 46 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 20
When light armor is equipped, P. Def. increases by 22.2, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

25000

Light Armor Mastery 21
When light armor is equipped, P. Def. increases by 23.4, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

25000

Light Armor Mastery 22
When light armor is equipped, P. Def. increases by 24.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

25000

Magic Immunity 25
Increases M. Def. by 49 and resistance to damage magic by 10%.

0 / 0
-2

25000

Magic Immunity 26
Increases M. Def. by 51 and resistance to damage magic by 10%.

0 / 0
-2

25000

Magic Immunity 27
Increases M. Def. by 52 and resistance to damage magic by 10%.

0 / 0
-2

25000

Soul Mastery 11
Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.

0 / 0
-2

75000

Ancient Sword Mastery 15
P. Atk. increases by 38.1 when using an ancient sword.

0 / 0
-2

25000

Ancient Sword Mastery 16
P. Atk. increases by 40.5 when using an ancient sword.

0 / 0
-2

25000

Ancient Sword Mastery 17
P. Atk. increases by 42.9 when using an ancient sword.

0 / 0
-2

25000

Dark Smash 7
Attacks the enemy with 1049 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

34 / 0
40

25000

Dark Smash 8
Attacks the enemy with 1109 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

35 / 0
40

25000

Dark Smash 9
Attacks the enemy with 1171 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

36 / 0
40

25000

Shoulder Charge 7
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

30 / 0
400

25000

Shoulder Charge 8
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

30 / 0
400

25000

Shoulder Charge 9
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

31 / 0
400

25000

Slashing Blade 1
Supplements user's P. Atk. by 787 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

42 / 0
-2

25000

Slashing Blade 2
Supplements user's P. Atk. by 832 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

43 / 0
-2

25000

Slashing Blade 3
Supplements user's P. Atk. by 879 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

44 / 0
-2

25000

Soul Gathering 1
Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ores.

0 / 0
-2

75000

Berserker 49 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 23
When light armor is equipped, P. Def. increases by 25.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

27000

Light Armor Mastery 24
When light armor is equipped, P. Def. increases by 27, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

27000

Light Armor Mastery 25
When light armor is equipped, P. Def. increases by 28.2, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

27000

Magic Immunity 28
Increases M. Def. by 54 and resistance to damage magic by 10%.

0 / 0
-2

27000

Magic Immunity 29
Increases M. Def. by 56 and resistance to damage magic by 10%.

0 / 0
-2

27000

Magic Immunity 30
Increases M. Def. by 57 and resistance to damage magic by 10%.

0 / 0
-2

27000

Soul Mastery 12
Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.

0 / 0
-2

82000

Ancient Sword Mastery 18
P. Atk. increases by 45.4 when using an ancient sword.

0 / 0
-2

27000

Ancient Sword Mastery 19
P. Atk. increases by 48.1 when using an ancient sword.

0 / 0
-2

27000

Ancient Sword Mastery 20
P. Atk. increases by 50.8 when using an ancient sword.

0 / 0
-2

27000

Dark Smash 10
Attacks the enemy with 1236 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

37 / 0
40

27000

Dark Smash 11
Attacks the enemy with 1302 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

38 / 0
40

27000

Dark Smash 12
Attacks the enemy with 1371 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

39 / 0
40

27000

Disarm 3
For 5 seconds, disarms the enemy and prevents him from equipping a weapon.

35 / 0
40

82000

Storm Assault 1
Supplements user's P. Atk. with 742 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

46 / 0
400

27000

Storm Assault 2
Supplements user's P. Atk. with 782 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

47 / 0
400

27000

Storm Assault 3
Supplements user's P. Atk. with 823 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

48 / 0
400

27000

Shoulder Charge 10
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

32 / 0
400

27000

Shoulder Charge 11
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

33 / 0
400

27000

Shoulder Charge 12
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

34 / 0
400

27000

Slashing Blade 4
Supplements user's P. Atk. by 927 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

46 / 0
-2

27000

Slashing Blade 5
Supplements user's P. Atk. by 977 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

47 / 0
-2

27000

Slashing Blade 6
Supplements user's P. Atk. by 1029 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

48 / 0
-2

27000

Courage 2
Increases resistance to altered state mind attacks by 60 for 1 minute.

22 / 0
-2

82000

Violent Temper 1
Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

22 / 0
600

82000

Life to Soul 2
Cannibalizes your own life to increase your soul.

0 / 0
-2

82000

Berserker 52 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 26
When light armor is equipped, P. Def. increases by 29.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

38000

Light Armor Mastery 27
When light armor is equipped, P. Def. increases by 30.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

38000

Light Armor Mastery 28
When light armor is equipped, P. Def. increases by 32.1, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

38000

Magic Immunity 31
Increases M. Def. by 59 and resistance to damage magic by 15%.

0 / 0
-2

38000

Magic Immunity 32
Increases M. Def. by 61 and resistance to damage magic by 15%.

0 / 0
-2

38000

Magic Immunity 33
Increases M. Def. by 63 and resistance to damage magic by 15%.

0 / 0
-2

38000

Soul Mastery 13
Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.

0 / 0
-2

115000

Ancient Sword Mastery 21
P. Atk. increases by 53.6 when using an ancient sword.

0 / 0
-2

38000

Ancient Sword Mastery 22
P. Atk. increases by 56.5 when using an ancient sword.

0 / 0
-2

38000

Ancient Sword Mastery 23
P. Atk. increases by 59.4 when using an ancient sword.

0 / 0
-2

38000

Dark Smash 13
Attacks the enemy with 1443 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

40 / 0
40

38000

Dark Smash 14
Attacks the enemy with 1516 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

40 / 0
40

38000

Dark Smash 15
Attacks the enemy with 1592 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

41 / 0
40

38000

Sword Shield 2
For 30 seconds, increases user's P. Def. by 3200 and increases movement speed by 40%.

24 / 0
-2

115000

Spread Wing 1
Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Over-hit is possible.

50 / 0
40

38000

Spread Wing 2
Spreads wings to attack nearby enemies with 910 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Over-hit is possible.

50 / 0
40

38000

Spread Wing 3
Spreads wings to attack nearby enemies with 955 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Over-hit is possible.

51 / 0
40

38000

Storm Assault 4
Supplements user's P. Atk. with 866 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

50 / 0
400

38000

Storm Assault 5
Supplements user's P. Atk. with 910 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

50 / 0
400

38000

Storm Assault 6
Supplements user's P. Atk. with 955 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

51 / 0
400

38000

Shoulder Charge 13
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

35 / 0
400

38000

Shoulder Charge 14
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

35 / 0
400

38000

Shoulder Charge 15
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

36 / 0
400

38000

Slashing Blade 7
Supplements user's P. Atk. by 1082 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

50 / 0
-2

38000

Slashing Blade 8
Supplements user's P. Atk. by 1137 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

50 / 0
-2

38000

Slashing Blade 9
Supplements user's P. Atk. by 1194 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

51 / 0
-2

38000

True Berserker 2
Decreases P. Def. by 10% and evasion by 4. Increases P. Atk. and Atk. Spd. by 8% and accuracy by 4. MP is continuously consumed proportionate to user's level.

0 / 0
-2

115000

Violent Temper 2
Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

24 / 0
600

115000

Critical Sense 2
Increases critical rate by 15% and critical attack power by 177.

0 / 0
-2

115000

Body Reconstruction 1
Recovers all HP by reconstructing your body.

94 / 0
-2

107000

Berserker 55 lvl

 

Name

MP/HP
Range

SP

Light Armor Mastery 29
When light armor is equipped, P. Def. increases by 33.5, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

52000

Light Armor Mastery 30
When light armor is equipped, P. Def. increases by 34.8, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

52000

Light Armor Mastery 31
When light armor is equipped, P. Def. increases by 36.2, evasion increases by 6, and received critical attack rate/damage decreases by 5%.

0 / 0
-2

52000

Magic Immunity 34
Increases M. Def. by 64 and resistance to damage magic by 15%.

0 / 0
-2

52000

Magic Immunity 35
Increases M. Def. by 66 and resistance to damage magic by 15%.

0 / 0
-2

52000

Magic Immunity 36
Increases M. Def. by 68 and resistance to damage magic by 15%.

0 / 0
-2

52000

Soul Mastery 14
Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.

0 / 0
-2

157000

Ancient Sword Mastery 24
P. Atk. increases by 62.5 when using an ancient sword.

0 / 0
-2

52000

Ancient Sword Mastery 25
P. Atk. increases by 65.6 when using an ancient sword.

0 / 0
-2

52000

Ancient Sword Mastery 26
P. Atk. increases by 68.9 when using an ancient sword.

0 / 0
-2

52000

Dark Smash 16
Attacks the enemy with 1670 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

42 / 0
40

52000

Dark Smash 17
Attacks the enemy with 1750 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

43 / 0
40

52000

Dark Smash 18
Attacks the enemy with 1832 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

44 / 0
40

52000

Furious Soul 2
For 1 minute 30 seconds, increases user's critical attack rate by 30% and critical damage by 30%. Decreases P. Def. by 20%.

25 / 0
-2

157000

Disarm 4
For 5 seconds, disarms the enemy and prevents him from equipping a weapon.

40 / 0
40

157000

Spread Wing 4
Spreads wings to attack nearby enemies with 1002 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Over-hit is possible.

52 / 0
40

52000

Spread Wing 5
Spreads wings to attack nearby enemies with 1050 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Over-hit is possible.

53 / 0
40

52000

Spread Wing 6
Spreads wings to attack nearby enemies with 1100 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Over-hit is possible.

55 / 0
40

52000

Storm Assault 7
Supplements user's P. Atk. with 1002 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

52 / 0
400

52000

Storm Assault 8
Supplements user's P. Atk. with 1050 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

53 / 0
400

52000

Storm Assault 9
Supplements user's P. Atk. with 1100 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

55 / 0
400

52000

Shoulder Charge 16
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

37 / 0
400

52000

Shoulder Charge 17
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

38 / 0
400

52000

Shoulder Charge 18
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

38 / 0
400

52000

Blade Rush 1
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.

65 / 0
400

157000

Slashing Blade 10
Supplements user's P. Atk. by 1253 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

52 / 0
-2

52000

Slashing Blade 11
Supplements user's P. Atk. by 1313 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

53 / 0
-2

52000

Slashing Blade 12
Supplements user's P. Atk. by 1374 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

55 / 0
-2

52000

Violent Temper 3
Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

25 / 0
600

157000

Scorn 2
Provokes the enemies to the front with 2089 Power.

28 / 0
40

157000

Blood Pact 1
Through a blood contract, increases party members' maximum HP by 10% and HP recovery bonus by 10 for 2 minutes.

50 / 0
-2

147000

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